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Building an Effective Swift Playground

Swift Playgrounds for iPad is a really cool tool. It allows us to build experiences using real iOS APIs directly on iOS, and more importantly allows us to combine interactive experiences, code, and prose into a single composition. It’s primarily used to teach kids to write code, but I could see it easily become a nice way to familliarize more experienced developers with a new API or framework in bite sized chunks.

But there are a lot of pieces to the playgrounds format, and a lot you need to keep in mind. I’ve built multiple playgrounds as WWDC scholarshop applications, and have watched or played with many more. With this, I think I’ve gained some insight into how you can make your playground a really great experience. Here are some of my tips to building an effective playground.

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WWDC19 Scholarship Application: Vision Disability Filters

WWDC is coming soon, and that means I’ve built a schoarship application Playground again! It’s my second year applying, and the last year I’ll be elligable. This year I built camera filters that show the symptoms of various eye diseases. For example: I’ve got a near-sighted filter, a colorblind filter, and a light sensitive filter. I hope you give it a shot, because I feel like it’s a lot cooler in person than simply watching a video.

As last year, I’ve released my code, essays, and created a video demo if you want to see what I did, or get inspiration for next year!

Update [April 15]: Heading Back to San Jose!

I’m super excited to have won a scholarship for my second (and final) time! See you there!

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The Upgradies Hall of Fame

You may remember my interactive draft scorecards for the Upgrade podcast. I’m back at making podcast-based web apps again, this time in a more official capacity.

I’ve worked with Myke Hurley to build a site holding a hall of fame of Upgradies, their annual awards show, winners and runners up: Upgradies.com! I had a good time making it, and hope you all enjoy it!

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Thoughts on WWDC18

This year, I was lucky enough to be awarded a scholarship to attend Apple’s annual Worldwide Developers Conference. It was a really great conference and I thought I’d share some of my experiences. I didn’t record nearly enough video to make a vlog, so this text and image heavy post will have to suffice.

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